About Me

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Welcome to my site, my name is Sam Taylor. I am a visual effects artist based in the UK. The main software packages I use are 3ds Max, Maya, Houdini, Eyeon Fusion and After Effects. The purpose of this website is to help you guys out as much as I can with tutorials, to showcase some of my own work and to post up day-to-day 'cool stuff'. If you have any queries, requests or general comments, please feel free to email me at samtaylorsfx@gmail.com or just leave a comment on my posts.

Thursday, 28 July 2011

New Tutorial: Creating A HDRi For Use In A 3D Package - Photoshop & HDRShop

Its finally here! I apologize for the delay on the tutorial I have been incredibly busy recently, but here it is.

The tutorial takes your through the process of capturing and creating a HDRi (High Dynamic Range Image) for use with a 3D modelling package such as Maya, Cinema 4D, 3Ds Max...etc. These images are used to add realistic indirect light to your scene and can also be used for reflections on your geometry. Being able to capture/create these images will help massively with scene matching your models as you are essentially capturing the light of the actual place then wrapping it around your scene.

If you have any questions please leave a comment or feel free to send me an email. Don't forget to subscribe to the channel and the site. Thanks for watching.

Wednesday, 27 July 2011

Project: Travis

Hi all, I have just began work on a new project and have been drawing up some concepts for it. My original idea was to create a stylised character. With this in mind I started to think up possible personalities for my character and ended up choosing a young skater/rocker. Below are the sketches I came out with. (Click the images to view it at a larger size.)

Here is the initial concept of the full body. Let me know what you think.

This is my initial rough ideas for my characters head shape, possible hair styles, and then the final sketch of his head.